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Wednesday, 18 July 2007

My New Project Details!

Here are some screenies of my lastest project - I eventually decided to call it afloat, as a play on the name of the original program it was based on, adrift, that you can get (for windows only) -here-. The screenshots show the default startup view shown on first run, a view reminicient of adrift, a horizontally tiled view that is very useful on a widescreen display like mine, and two alternative toolbar/view arrangements. (the last of which also has a bit of the source code showing!) At the moment, the program is nothing but GUI as I haven't got around to adding the internals, some icons are still to be created and most of the dialogs have not been created yet. I'm currently devising some new dialog control formats and extensibilty options which will allow my program to surpass the original windows program by quite a bit if it ever gets to that stage - mainly, the new style of dialogs should allow almost anything to be dependent on anything and should include an expressions editor as well on click of an advanced button so the game logic should be fully compatible with adrift and more besides. The expressions will be in english readable, sentence form to make life easy for the user although the complexity of the parser required may delay the actual implementation of the feature until after I've put the program up on sourceforge or somewhere similar. Anyway, enough writing, here they are:





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